# General

<figure><img src="https://3036217969-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FdrB6LA4xuyR7mmq5x9TJ%2Fuploads%2FU3GEV7fNtZsXOOSlZOOL%2Fgrafik.png?alt=media&#x26;token=dfbc8890-b3e3-461f-8529-47bd411f5372" alt=""><figcaption></figcaption></figure>

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<table data-view="cards"><thead><tr><th></th><th></th><th data-hidden data-type="files"></th><th data-hidden data-card-cover data-type="files"></th></tr></thead><tbody><tr><td><strong>View through camera</strong></td><td><sup>Switches the active viewport to the selected camera.</sup></td><td></td><td><a href="https://3036217969-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FdrB6LA4xuyR7mmq5x9TJ%2Fuploads%2Ff6jPSeBtFQB8KXS7Ihoh%2Fview_01.jpg?alt=media&#x26;token=ec938452-2321-45f3-86da-ca68cc4f2fed">view_01.jpg</a></td></tr><tr><td><strong>Select camera</strong></td><td><sup>Opens a dropdown to choose and activate any PCam rig in the scene. The selected camera becomes the active rig for all controls.</sup></td><td></td><td><a href="https://3036217969-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FdrB6LA4xuyR7mmq5x9TJ%2Fuploads%2FqnUYJRQ8lN8qNwVfE8Th%2Fcamera02.jpg?alt=media&#x26;token=3b481bcb-7e46-4ec3-8f88-5a5926f5d074">camera02.jpg</a></td></tr><tr><td><strong>Add new PCam rig</strong></td><td>Imports a complete PCam camera rig and adds it to the current scene with a custom name.</td><td></td><td><a href="https://3036217969-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FdrB6LA4xuyR7mmq5x9TJ%2Fuploads%2FwsTSw6ioj5M19a4UWs1S%2Faddr.jpg?alt=media&#x26;token=03a176f2-7885-464b-a76b-596dc365850b">addr.jpg</a></td></tr><tr><td><strong>Remove PCam Rig</strong></td><td>Removes the selected PCam rig from the scene, including all linked controller objects and the camera.</td><td></td><td><a href="https://3036217969-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FdrB6LA4xuyR7mmq5x9TJ%2Fuploads%2FOM8hA3W4Rbv37w6ZO8mg%2Fdelete.jpg?alt=media&#x26;token=5f8179fa-5320-4920-91c8-4f955ce662fb">delete.jpg</a></td></tr><tr><td><strong>Lock viewport to camera</strong></td><td>Locks the 3D viewport to the selected camera, enabling camera navigation directly from the viewport.</td><td></td><td><a href="https://3036217969-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FdrB6LA4xuyR7mmq5x9TJ%2Fuploads%2F7bUdfB23CINwb93JPuIz%2Flockview.jpg?alt=media&#x26;token=58cc8fe1-1282-450e-b408-4106b7c127a0">lockview.jpg</a></td></tr><tr><td><strong>Rename camerrig</strong></td><td>Renames the selected PCam rig and updates all linked objects and collection names accordingly.</td><td></td><td><a href="https://3036217969-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FdrB6LA4xuyR7mmq5x9TJ%2Fuploads%2F8Ov0V09B6ugolO2P086s%2Ffont.jpg?alt=media&#x26;token=9351153a-0673-40a8-9f24-ef0c851c5256">font.jpg</a></td></tr><tr><td><strong>Toggle rig visibility</strong></td><td>Shows or hides the entire PCam rig collection in the viewport without deleting it. Useful for a cleaner workspace.</td><td></td><td><a href="https://3036217969-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FdrB6LA4xuyR7mmq5x9TJ%2Fuploads%2F6jGhAD9eFXLO4yGDsdYe%2Fviewport.jpg?alt=media&#x26;token=f4677e47-6404-456b-8528-93a2ef3e2bc7">viewport.jpg</a></td></tr><tr><td><strong>Lock viewport movement</strong></td><td>Locks the movement and rotation of the PCam rig in the viewport to prevent accidental changes during navigation or animation.</td><td></td><td><a href="https://3036217969-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FdrB6LA4xuyR7mmq5x9TJ%2Fuploads%2FV3QHq6X4FZbVJYBZAFcE%2Flock0.jpg?alt=media&#x26;token=1042913b-9a05-4516-8c47-f1d7141c699d">lock0.jpg</a></td></tr></tbody></table>
