PCam
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  1. PCam Panel

General

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Last updated 15 days ago


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View through camera

Switches the active viewport to the selected camera.

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Select camera

Opens a dropdown to choose and activate any PCam rig in the scene. The selected camera becomes the active rig for all controls.

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Add new PCam rig

Imports a complete PCam camera rig and adds it to the current scene with a custom name.

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Remove PCam Rig

Removes the selected PCam rig from the scene, including all linked controller objects and the camera.

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Lock viewport to camera

Locks the 3D viewport to the selected camera, enabling camera navigation directly from the viewport.

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Rename camerrig

Renames the selected PCam rig and updates all linked objects and collection names accordingly.

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Toggle rig visibility

Shows or hides the entire PCam rig collection in the viewport without deleting it. Useful for a cleaner workspace.

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Lock viewport movement

Locks the movement and rotation of the PCam rig in the viewport to prevent accidental changes during navigation or animation.