General
Last updated
Last updated
View through camera
Switches the active viewport to the selected camera.
Select camera
Opens a dropdown to choose and activate any PCam rig in the scene. The selected camera becomes the active rig for all controls.
Add new PCam rig
Imports a complete PCam camera rig and adds it to the current scene with a custom name.
Remove PCam Rig
Removes the selected PCam rig from the scene, including all linked controller objects and the camera.
Lock viewport to camera
Locks the 3D viewport to the selected camera, enabling camera navigation directly from the viewport.
Rename camerrig
Renames the selected PCam rig and updates all linked objects and collection names accordingly.
Toggle rig visibility
Shows or hides the entire PCam rig collection in the viewport without deleting it. Useful for a cleaner workspace.
Lock viewport movement
Locks the movement and rotation of the PCam rig in the viewport to prevent accidental changes during navigation or animation.